Ammunition types



Abbreviation for each ammunition type, along with a brief explanation of how it works
Acronym Name Characteristics
AP Armour-piercing
  • Solid shot
  • Penetrates by means of kinetic energy
  • Kills by boucing around the tank, hitting the crew members or setting off ammunition storage or because of the increased air pressure
APBC Armour-piercing, ballistic cap
  • Solid shot with brittle cap on the tip
  • Penetrates by means of kinetic energy, with improved aero dynamics
  • Kills as AP
APC Armour-piercing, capped
  • Solid shot with soft metal cap on the tip
  • Penetrates by means of kinetic energy, with improved penetration capability against sloped armour
  • Kills as AP
APCBC Armour-piercing, capped, ballistic cap
  • Solid shot with soft metal cap on the tip and a brittle cap on top of this
  • Penetrates by means of kinetic energy, with improved penetration capability against sloped armour and improved aero dynamics
  • Kills as AP
APCR Armour-piercing, core rigid
  • Soft metal shell, with small, high-density core
  • Penetrates with the core only at very high speeds released from shell after impact
  • Kills as AP
APDS Armour-piercing, discarding sabot
  • Brittle cap with small, high-density core
  • Penetrates with the core only at very high speeds released from shell before impact
  • Kills as AP
APHE Armour-piercing, high-explosive
  • Armour piercing shell with explosive filler
  • Penetrates by means of kinetic energy
  • Kills by setting off explosive filler after penetration
HE High-explosive
  • Shell with explosive filler
  • Explodes on impact
  • Kills by imcreased air pressure, heat or blast fragments
HEAT High-explosive, anti-tank
  • Conical round with explosive filler
  • Penetrates by high-temperature jet, using the Monroe effect
  • Kills by spraying molten metal and metal fragments around the interior of the tank
HVAP High-velocity, armour-piercing See APCR

All contents written by Christian Ankerstjerne unless stated otherwise